BioWare’s vision is to create, deliver, and evolve the most emotionally engaging games in the world.
Current projects in development at BioWare include the new intellectual property Anthem, a shared-world RPG, the next project for the Dragon Age franchise, and ongoing support for Mass Effect: Andromeda and Star Wars™: The Old Republic™.
The Digital Acting team is responsible for the creation and delivery of the narrative content in a BioWare game. The Cinematic Tools programmer continually improves the unique toolset that allows for the large-scale dynamic narrative experience that BioWare is famous for. Primary responsibilities include creation, management, and evolution of the toolset and pipelines for several content-production teams: Writing, Cinematics, Voice-Over Recording, Performance Capture, and Localization.
What the Cinematic Tools Programmer will do at BioWare:
Who You Are:
Performance Competencies (Non Technical Skills)
What’s in it for you? Glad you asked!
We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, pension with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. Health, Dental, Financial offered (ESPP and RRSP matching); Bonus and relocation assistance also offered.
More about our locations: http://careers.ea.com/our-locations/edmonton
Contact: Shanda Wood - firstname.lastname@example.org
EA is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, ancestry, pregnancy, age, sexual orientation, marital status, protected veteran status, medical condition or disability, or any other characteristic protected by law.